ABOUT SPARKFISH GAMES
Creating games we'd love to play.
Sparkfish Games is an independent game studio founded by Thomas Visser and Robin Vonk. United by a shared passion for game development, we created Fray of Factions to bring our ideas to life through design, programming, and creativity.
Create
Every project begins with curiosity. We enjoy designing systems, exploring concepts, and transforming ideas into playable experiences.
Learn
As a small studio, we embrace experimentation, feedback, and iteration. Every challenge helps us grow as game designers and developers.
Share
THE TEAM
From a hobby to a shared ambition.
Sparkfish Games began as a passion project between two friends who wanted to create the kind of strategy game they would love to play. As a small two-person team, we currently rely on AI to help visualize ideas and accelerate development while we work toward creating our own original style. As the team grows, our goal is to rely less on AI and bring more of that work in-house. Our ambition remains simple: keep learning, keep building, and create something worth sharing.

Thomas Visser
Creative Director
Designing gameplay systems, worldbuilding, concept development, and guiding the creative vision of Fray of Factions.

Robin Vonk
Tech Lead
Bringing ideas to life through programming, gameplay systems, and the technical foundation that powers the project.

Claude Gearwright
AI Development Assistant
Supporting Sparkfish Games with concept art, writing, and rapid prototyping. Helping us turn ideas into something playable while we continue building Fray of Factions.
All rights reserved. Sparkfish Games 2026

